May 31, 2010, 05:20 PM // 17:20
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#1
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Lion's Arch Merchant
Join Date: Mar 2010
Location: On the interweb. n__n
Guild: Desolation Lords [DL]
Profession: A/W
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Mandragor-in-a-Box!
*Made more viable with Illusion and FD buffs! Similar to Mandragors this build spreads conditions, hexes and knock-downs to greatly hinder and kill foes hence the name. Compliments Discord very nicely but can be played on its own too.
Fevered Mandragor Me/Mo
Illusion Magic - 12+1+11
Fast Casting - 12+1
Heal - 3
Fevered Dreams
Hypochondria
Fragility
Signet of Clumsiness
Wandering Eye
Arcane Conundrum
Accumulated Pain
Resurrection Chant
Skill code:OQNTA4A3G6GwmaCIPDBkEgDCNC
This Mandragor acts like a pack leader in hunting groups. Its screech releases powerful toxins that affect immune system, speech and precision greatly hindering the ability of its prey to fight back and leaving it susceptible to other toxins. A powerful attack is used on weakened foes to cause great injury. Fevered Mandragor has power to revive it’s fallen allies quickly without causing any damage to itself.
Mandrogorling Master N/Rt
Death Magic - 12+1+3
Blood -10+1
Soul -8+1
Virulence
Animate Bone Minions
Death Nova
Putrid Bile
Blood Bond
Mark of Fury
Barbed Signet
Flesh of My Flesh
Skill code:OAhTQ0CbQaNoKANQBcoBqaQ4iB:
Queen Mandragor that lays its eggs into dead corpses of its prey. When larvae hatch, it reanimates the flesh and bone of its host effectively creating undead that can aid other Mandragors in battle. When these undead take enough damage, the gas stored inside them has a chance to explode damaging and poisoning the prey. Queen Mandragor also releases various toxins that not only can disease and weaken its prey's body and armor but also boost adrenaline gain and healing of its kin. if needed it can even sacrifice its own flesh to revive fallen allies.
Spiritual Mandragor Rt/E
Channeling - 12+1+1
Restoration Magic - 10+1
Water - 8
Signet of Spirits
Bloodsong
Painful Bond
Spirit Burn
Steam
Spirit Light
Protective Was kaolai
Spirit Siphon
Skill code:OAajsghqIPXzyZ18y50mcDTmJ
This Mandrogor has a power to call forth assistance of the spirit world to aid it's hive with damage and healing. The toxin it releases leaves its prey susceptible to spirit attacks. These Mandragors nurture eggs and larvae by releasing a highly combustible steam that can burn and blind other creatures on contact.
Final Notes
Mandragor-in-a-Box can apply every condition available in game. It is a bit of a funbuild despite having a solid synergy between all the three heroes and I tried to reflect that in the article with a tad of fan-fiction so don't take it too seriously. Although with the recent buffs it has becomes considerably more powerful. Hope you enjoyed the read/build; feel free to leave your input on the bars as long as it's input and not mindless bashing/trolling. Shall the Mandrogoreyness be with you!
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May 31, 2010, 05:43 PM // 17:43
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#2
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: R/
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I have to say you put way to much time into that...but none the less looks interesting.
~Unfaithful
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May 31, 2010, 06:20 PM // 18:20
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#3
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Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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lol looks cool but i gotta gree.. WAYYYY too much time. but to ea his/her own .
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May 31, 2010, 06:24 PM // 18:24
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#4
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Jungle Guide
Join Date: Jul 2009
Location: My mother's basement.
Profession: Me/
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Heh, who cares about how much time he's put in this? It's pretty awesome ;p
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May 31, 2010, 06:55 PM // 18:55
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#5
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Academy Page
Join Date: Feb 2010
Guild: Greedy Monkeys
Profession: Me/
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Nice project.
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May 31, 2010, 07:14 PM // 19:14
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#7
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Frost Gate Guardian
Join Date: Dec 2006
Guild: Sinister Swarm [Sin]
Profession: P/
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Thanks for this! I'm definitely gonna be trying this out for fun ^^
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May 31, 2010, 07:15 PM // 19:15
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#8
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Forge Runner
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Oh hell yeah! The build is revived?
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May 31, 2010, 08:05 PM // 20:05
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#9
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Krytan Explorer
Join Date: Nov 2006
Guild: Pita Bread And Scud Missiles Ai[iiii]
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Hard to gauge the builds without r/c's, durations etc... readily viewable, but it looks interesting. The biggest question is can hero ai use it effectively?
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May 31, 2010, 09:29 PM // 21:29
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#10
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Wilds Pathfinder
Join Date: Jun 2006
Location: Way to Cold at Home:Illnois and School:Iowa.
Guild: We Trip Hard On [AcID]
Profession: N/
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have to try this, looks sick!. only thing I would do is put this on a derv with lyssa cond spiker to apply more conditions
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May 31, 2010, 09:39 PM // 21:39
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#11
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Lion's Arch Merchant
Join Date: Nov 2007
Location: Michigan
Guild: Reign of Judgement [RoJ]
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Sounds Fun!
~agrees, Unfaithful
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May 31, 2010, 09:42 PM // 21:42
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#12
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Forge Runner
Join Date: Jan 2006
Location: On Earth
Profession: W/P
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Good stuff.....gonna check this out
PS..A thread made by Igor isn't the same without input from Daesu. LOL j/k.
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May 31, 2010, 11:23 PM // 23:23
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#13
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Frost Gate Guardian
Join Date: Dec 2006
Guild: Sinister Swarm [Sin]
Profession: P/
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Ok! Gave it a try in HM, doing the Z bounty, only issue I found with it, is that the necro Virulence, and the mesmer Fevered Dreams were having energy management issues. Was perfect for just one mob at a time, but once you get those other added pulls/popups, they couldn't keep up.
I'm going to tweak em around a bit to fix this, but other than that its fantastic, great break from my para team :P
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Jun 04, 2010, 12:12 AM // 00:12
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#14
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Academy Page
Join Date: Aug 2005
Location: Alberta, Mongolia
Profession: P/
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Took this through Lornar's Pass for a vanq last night, from Beacon's Perch and I took alesia and claude. I was playing my imbagon.
This actually worked quite nicely on the large stone summit groups with all the AoE condition goodness, specifically the "big bad" group with 3 healers - was basically no problem at all. The mesmer and occasionally the necro ran low on energy, usually only if the fight dragged on, but claudes blood ritual really helped with that so I really recommend taking him or eve if your using this build in prophecies.
I have to say though, I hadn't been in lornar's pass in quite a while, so I had forgotten just what kind of mobs to expect (except the stone summit megamob), so I would say after having gone through that area - you probably shouldn't use this in areas with lots of elementals/nightmares and grawl carrying plague signet. =)
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Jun 04, 2010, 12:28 AM // 00:28
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#15
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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Quote:
Originally Posted by Lishy
Oh hell yeah! The build is revived?
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What build would that be?
Centered text and tall image is very annoying.
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Jun 04, 2010, 06:14 AM // 06:14
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#16
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Ascalonian Squire
Join Date: Aug 2008
Location: United Kingdom
Guild: Beauty and Grace [Love]
Profession: R/
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Looks nice , the fan-fic bit is a nice touch =P .
Gonna try this on my mesmer and see how it goes ^^;
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Jun 07, 2010, 04:32 PM // 16:32
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#17
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Ascalonian Squire
Join Date: Jun 2010
Location: Indianapolis IN
Profession: Rt/
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Noob talking: I'm lookin to copythis build to my guys. Since I'm poor I like to use collector items for myheros. Any way you could help me out on what weps to throw on em
Last edited by cofer89; Jun 07, 2010 at 04:39 PM // 16:39..
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Jun 07, 2010, 11:23 PM // 23:23
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#18
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Frost Gate Guardian
Join Date: Dec 2006
Guild: Sinister Swarm [Sin]
Profession: P/
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/Facepalm
Hourglass staff from bonus items if you have it. Most lazy way to do it.
you probably want 40/40 sets. Ive been annoyed with the long recharge o some of the skills when continually aggro-ing in a nonstop fight.
Last edited by Oblivious Moose; Jun 07, 2010 at 11:25 PM // 23:25..
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Jun 08, 2010, 01:59 AM // 01:59
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#19
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Ascalonian Squire
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I think with some tweaking this could work well. I too find that they sometimes run low on energy but even after short battles. I also found that the Mesmer doesn't like to cast Fevered Dreams often unless I make her.
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Jun 08, 2010, 04:55 PM // 16:55
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#20
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Lion's Arch Merchant
Join Date: Mar 2010
Location: On the interweb. n__n
Guild: Desolation Lords [DL]
Profession: A/W
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Thanks for great comments everyone keep them coming. ^___^
Quote:
Originally Posted by tha walkin dude
Hard to gauge the builds without r/c's, durations etc... readily viewable, but it looks interesting. The biggest question is can hero ai use it effectively?
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It sure can. :3
Quote:
Originally Posted by Oblivious Moose
Ok! Gave it a try in HM, doing the Z bounty, only issue I found with it, is that the necro Virulence, and the mesmer Fevered Dreams were having energy management issues. Was perfect for just one mob at a time, but once you get those other added pulls/popups, they couldn't keep up.
I'm going to tweak em around a bit to fix this, but other than that its fantastic, great break from my para team :P
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Can't wait to see what you come up with. ^___^
I didn't notice any anomalies with energies on the Necro, it behaves like any other MB's would; may run out of energy while building it's Minion Wall but then it never does. In fact, it has less issues with energy than N/Mo one with Prots because it's energy consumption is lower. Mesmer did have energy problems though especially when fights took too long or when mobs were spread out. I gave up on fixing it because I couldn't fully retain the theme of the build so I just gave it a Zealous Spear and started taking a Necro hench .
I must say, now with that spear it takes my Mesmer a while to run out of energy and when it does there’s always Blood Ritual.
Quote:
Originally Posted by Lesha
Took this through Lornar's Pass for a vanq last night, from Beacon's Perch and I took alesia and claude. I was playing my imbagon.
This actually worked quite nicely on the large stone summit groups with all the AoE condition goodness, specifically the "big bad" group with 3 healers - was basically no problem at all. The mesmer and occasionally the necro ran low on energy, usually only if the fight dragged on, but claudes blood ritual really helped with that so I really recommend taking him or eve if your using this build in prophecies.
I have to say though, I hadn't been in lornar's pass in quite a while, so I had forgotten just what kind of mobs to expect (except the stone summit megamob), so I would say after having gone through that area - you probably shouldn't use this in areas with lots of elementals/nightmares and grawl carrying plague signet. =)
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Those stupid Grawls! They gave me a taste of my own medicine. Never had this much conditions stacked on me though. xD
Quote:
Originally Posted by cofer89
Noob talking: I'm lookin to copythis build to my guys. Since I'm poor I like to use collector items for myheros. Any way you could help me out on what weps to throw on em
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I use a +5 energy Zealous Spear of Defense with a +30hp Shield on my Mesmer, same set on my Necro and a 40/40 Resto set on my Rit.
You can get a fitting Spear from Hamri. Marduc Snakeslayer is a good collector to get the Shield from;
he's collecting Stone Summit Emblems, you can get loads of them really fast by doing Fronis Irontoe's Lair. Here is the list of collectors you can get Wands from and the Focus you can get from Chef Armand. Hope this helps. ^___^
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